Ken Bayer President
Before joining GLOBAL VR, Mr. Bayer was Vice President and General Manager of
ADAC Medical Technologies, a division of ADAC Laboratories, the world-leading
supplier of Nuclear Medicine medical diagnostic imaging systems. Mr. Bayer
brings over 15 years of high technology management experience as well as a
complete understanding of Quality Leadership gained as ADAC attained the 1996
Malcolm Baldrige National Quality Award. At ADAC Mr. Bayer held various
management positions including Vice President of Nuclear Engineering and
Director of Operations. Mr. Bayer holds a Bachelor of Science degree in
Frank Ballouz Senior Vice President of International Business
Industry veteran Frank Ballouz joined GLOBAL VR January 2008. He brings with him 30+ years of experience in executive management, sales and marketing for international multi-million dollar electronic entertainment corporations. Prior to GLOBAL VR, Frank served as VP International Sales for companies such as Merit Industries and Atari. He has also held executive positions with Nintendo of America, Namco Europe and Capcom of America. Frank is a graduate of Seton Hall University and currently lives in London, England.
Caryn Mical Vice President, Marketing
A twenty-year veteran of the home entertainment industry, Ms. Mical brings a
wealth of experience in both marketing and well as product management. Ms.
Mical joins GLOBAL VR from Ecast where she spent the past 2 ½ years as the
Senior Vice President of Marketing. As one of the first 20 employees, she led
product and marketing initiatives. Prior to joining Ecast, Ms, Mical served as
Senior Vice President, Sales and Marketing at Mattel Interactive, Game
Division. She was responsible for implementing strategic sales and marketing
worldwide while helping to grow the business from $12m in sales to $100m in a
period of six years. Ms. Mical has a BA in Communications from San Francisco
State University and studied at the Sorbonne, Paris.
Debbie Minardi Vice President, Corporate Development
Debbie Minardi brings to GLOBAL VR over 20 years experience in the gaming
industry. She began her career at Amiga, the first home computer gaming system,
which was ultimately purchased by Commodore Business Machines. She has also
held senior management positions at Electronic Arts, Accolade, Strategic
Simulations, Inc. and Driveskills. As Vice President of Business Development at
Mattel Interactive, she was responsible for content licensing and online gaming
activities as well as negotiating development agreements for the Mattel
Interactive Entertainment Division. Prior to joining GLOBAL VR, she served as
Senior Account Manager at America Online where she was responsible for
overseeing the partnership with Electronic Arts.
John Ray Executive Producer/Vice President of Software Development
An alumnus of companies such as Atari, Atari Games Corporation, and Midway Games, John has been involved in the development of some of the most important games in the coin-op industry, including San Francisco Rush and the suite of Rush franchise titles. His 30+ years of design and development experience provide GLOBAL VR the knowledge required to compete in today's challenging coin-op marketplace. John joined GLOBAL VR in 2003 and currently manages software development for all GLOBAL VR games.
Elaine Shirley Vice President, Distributor & Home Sales
Prior to rejoining GLOBAL VR, Elaine served as Vice President of Sales at
Utracade Technologies where she helped to expand the distribution network for
the company's coin-op product. Her vast industry experience began at Atari in
1973 and includes several key positions including roles in manufacturing,
Director of Customer Service and Regional Sales Manager. Elaine now serves as a
part of GLOBAL VR's executive staff and directs sales for the US including Home products.
Based in Silicon Valley, GLOBAL VR has created the most technologically advanced gaming systems on the market. The GLOBAL VR team brings together a unique combination of education, experience, and enthusiasm to the gaming industry. Our designers and developers work with operators and users as they test and refine each new game. Thousands of hours of research and development go into each game. The team is focused, dedicated, and most of all passionate about gaming.